Aesthetics of Interaction
During this course, building on theory about extreme characters, the idea evolved to create a physical “Mind Palace” for Sherlock Holmes that would assist the detective in solving his cases. This course introduced me to analyse user interaction using different theories and applying these theories in creating aesthetic user interactions. This project changed my vision of how users should experience a product, showing me that a slow or counterintuitive design can actually be a strength.
Project scope
C&A | T&R