Project 3: Pirate Plunge

This research project researched the effects of exaggerated feedback in playful digital interfaces on sustainable behaviour change. During this project, there was a focus on understanding the impact your design and research setup can have on users and society. I learned how to do A/B testing, semi-structured interviews and collect both qualitative and quantitative data. Which I later learned to characterise, compute and analyse through, for example, box plots or t-tests.  

Project scope

MD&C | U&S

Files

Pirate plunge video
research paper
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Design Innovation Methods